From 7e3f3e006d3cf29001e3990375d028dc9c91b757 Mon Sep 17 00:00:00 2001 From: AnInternetTroll Date: Tue, 4 Aug 2020 13:23:32 +0100 Subject: Fixed stop command --- cogs/player.py | 887 +++++++++++++++++++++++++++++---------------------------- 1 file changed, 444 insertions(+), 443 deletions(-) mode change 100755 => 100644 cogs/player.py (limited to 'cogs/player.py') diff --git a/cogs/player.py b/cogs/player.py old mode 100755 new mode 100644 index 7013e6d..8a0eb97 --- a/cogs/player.py +++ b/cogs/player.py @@ -1,443 +1,444 @@ -""" -Please understand Music bots are complex, and that even this basic example can be daunting to a beginner. - -For this reason it's highly advised you familiarize yourself with discord.py, python and asyncio, BEFORE -you attempt to write a music bot. - -This example makes use of: Python 3.6 - -For a more basic voice example please read: - https://github.com/Rapptz/discord.py/blob/rewrite/examples/basic_voice.py - -This is a very basic playlist example, which allows per guild playback of unique queues. -The commands implement very basic logic for basic usage. But allow for expansion. It would be advisable to implement -your own permissions and usage logic for commands. - -e.g You might like to implement a vote before skipping the song or only allow admins to stop the player. - -Music bots require lots of work, and tuning. Goodluck. -If you find any bugs feel free to ping me on discord. @Eviee#0666 -""" -import discord -from discord.ext import commands - -import asyncio -import itertools -import sys -import traceback -from async_timeout import timeout -from functools import partial -from youtube_dl import YoutubeDL -from pathlib import Path -from discord.ext import tasks - - -ytdlopts = { - 'format': 'bestaudio/best', - 'outtmpl': 'downloads/%(extractor)s-%(id)s-%(title)s.%(ext)s', - 'restrictfilenames': True, - 'noplaylist': True, - 'nocheckcertificate': True, - 'ignoreerrors': False, - 'logtostderr': False, - 'quiet': True, - 'no_warnings': True, - 'default_search': 'auto', - 'source_address': '0.0.0.0' # ipv6 addresses cause issues sometimes -} - -ffmpegopts = { - 'before_options': '-nostdin', - 'options': '-vn -reconnect 1 -reconnect_streamed 1 -reconnect_delay_max 5' -} - -ytdl = YoutubeDL(ytdlopts) - - -class VoiceConnectionError(commands.CommandError): - """Custom Exception class for connection errors.""" - - -class InvalidVoiceChannel(VoiceConnectionError): - """Exception for cases of invalid Voice Channels.""" - - -class YTDLSource(discord.PCMVolumeTransformer): - - def __init__(self, source, *, data, requester): - super().__init__(source) - self.requester = requester - - self.title = data.get('title') - self.web_url = data.get('webpage_url') - - # YTDL info dicts (data) have other useful information you might want - # https://github.com/rg3/youtube-dl/blob/master/README.md - - def __getitem__(self, item: str): - """Allows us to access attributes similar to a dict. - - This is only useful when you are NOT downloading. - """ - return self.__getattribute__(item) - - @classmethod - async def create_source(cls, ctx, search: str, *, loop, download=True): - loop = loop or asyncio.get_event_loop() - - to_run = partial(ytdl.extract_info, url=search, download=download) - data = await loop.run_in_executor(None, to_run) - - if 'entries' in data: - # take first item from a playlist - data = data['entries'][0] - - await ctx.send(f'```ini\n[Added {data["title"]} to the Queue.]\n```', delete_after=15) - - if download: - source = ytdl.prepare_filename(data) - else: - return {'webpage_url': data['webpage_url'], 'requester': ctx.author, 'title': data['title']} - - return cls(discord.FFmpegPCMAudio(source, **ffmpegopts), data=data, requester=ctx.author) - - @classmethod - async def regather_stream(cls, data, *, loop): - """Used for preparing a stream, instead of downloading. - - Since Youtube Streaming links expire.""" - loop = loop or asyncio.get_event_loop() - requester = data['requester'] - - to_run = partial(ytdl.extract_info, url=data['webpage_url'], download=False) - data = await loop.run_in_executor(None, to_run) - - return cls(discord.FFmpegPCMAudio(data['url'], **ffmpegopts), data=data, requester=requester) - - -class MusicPlayer: - """A class which is assigned to each guild using the bot for Music. - - This class implements a queue and loop, which allows for different guilds to listen to different playlists - simultaneously. - - When the bot disconnects from the Voice it's instance will be destroyed. - """ - - __slots__ = ('bot', '_guild', '_channel', '_cog', 'queue', 'next', 'current', 'np', 'volume') - - def __init__(self, ctx): - self.bot = ctx.bot - self._guild = ctx.guild - self._channel = ctx.channel - self._cog = ctx.cog - - self.queue = asyncio.Queue() - self.next = asyncio.Event() - - self.np = None # Now playing message - self.volume = .5 - self.current = None - - ctx.bot.loop.create_task(self.player_loop()) - - async def player_loop(self): - """Our main player loop.""" - await self.bot.wait_until_ready() - - while not self.bot.is_closed(): - self.next.clear() - - try: - # Wait for the next song. If we timeout cancel the player and disconnect... - async with timeout(300): # 5 minutes... - source = await self.queue.get() - except asyncio.TimeoutError: - if self in self._cog.players.values(): - return self.destroy(self._guild) - return - - if not isinstance(source, YTDLSource): - # Source was probably a stream (not downloaded) - # So we should regather to prevent stream expiration - try: - source = await YTDLSource.regather_stream(source, loop=self.bot.loop) - except Exception as e: - await self._channel.send(f'There was an error processing your song.\n' - f'```css\n[{e}]\n```') - continue - - source.volume = self.volume - self.current = source - - self._guild.voice_client.play(source, after=lambda _: self.bot.loop.call_soon_threadsafe(self.next.set)) - self.np = await self._channel.send(f'**Now Playing:** `{source.title}` requested by ' - f'`{source.requester}`') - await self.next.wait() - - # Make sure the FFmpeg process is cleaned up. - source.cleanup() - self.current = None - - try: - # We are no longer playing this song... - await self.np.delete() - except discord.HTTPException: - pass - - def destroy(self, guild): - """Disconnect and cleanup the player.""" - return self.bot.loop.create_task(self._cog.cleanup(guild)) - - -class Player(commands.Cog): - """Music related commands.""" - - __slots__ = ('bot', 'players') - - def __init__(self, bot): - self.bot = bot - self.cleanup.start() - self.players = {} - - async def cleanup(self, guild): - try: - await guild.voice_client.disconnect() - except AttributeError: - pass - - try: - for entry in self.players[guild.id].queue._queue: - if isinstance(entry, YTDLSource): - entry.cleanup() - self.players[guild.id].queue._queue.clear() - except KeyError: - pass - - try: - del self.players[guild.id] - except KeyError: - pass - - async def __local_check(self, ctx): - """A local check which applies to all commands in this cog.""" - if not ctx.guild: - raise commands.NoPrivateMessage - return True - - async def __error(self, ctx, error): - """A local error handler for all errors arising from commands in this cog.""" - if isinstance(error, commands.NoPrivateMessage): - try: - return await ctx.send('This command can not be used in Private Messages.') - except discord.HTTPException: - pass - elif isinstance(error, InvalidVoiceChannel): - await ctx.send('Error connecting to Voice Channel. ' - 'Please make sure you are in a valid channel or provide me with one') - - print('Ignoring exception in command {}:'.format(ctx.command), file=sys.stderr) - traceback.print_exception(type(error), error, error.__traceback__, file=sys.stderr) - - def get_player(self, ctx): - """Retrieve the guild player, or generate one.""" - try: - player = self.players[ctx.guild.id] - except KeyError: - player = MusicPlayer(ctx) - self.players[ctx.guild.id] = player - - return player - - @commands.command(name='connectvc', aliases=['join']) - async def connect_(self, ctx, *, channel: discord.VoiceChannel=None): - """Connect to voice. - - Parameters - ------------ - channel: discord.VoiceChannel [Optional] - The channel to connect to. If a channel is not specified, an attempt to join the voice channel you are in - will be made. - - This command also handles moving the bot to different channels. - """ - if not channel: - try: - channel = ctx.author.voice.channel - except AttributeError: - raise InvalidVoiceChannel('No channel to join. Please either specify a valid channel or join one.') - - vc = ctx.voice_client - - if vc: - if vc.channel.id == channel.id: - return - try: - await vc.move_to(channel) - except asyncio.TimeoutError: - raise VoiceConnectionError(f'Moving to channel: <{channel}> timed out.') - else: - try: - await channel.connect() - except asyncio.TimeoutError: - raise VoiceConnectionError(f'Connecting to channel: <{channel}> timed out.') - - await ctx.send(f'Connected to: **{channel}**', delete_after=20) - - @commands.command(name='play', aliases=['sing']) - async def play_(self, ctx, *, search: str): - """Request a song and add it to the queue. - - This command attempts to join a valid voice channel if the bot is not already in one. - Uses YTDL to automatically search and retrieve a song. - - Parameters - ------------ - search: str [Required] - The song to search and retrieve using YTDL. This could be a simple search, an ID or URL. - """ - await ctx.trigger_typing() - - vc = ctx.voice_client - - if not vc: - await ctx.invoke(self.connect_) - - player = self.get_player(ctx) - - # If download is False, source will be a dict which will be used later to regather the stream. - # If download is True, source will be a discord.FFmpegPCMAudio with a VolumeTransformer. - source = await YTDLSource.create_source(ctx, search, loop=self.bot.loop, download=False) - - await player.queue.put(source) - - @commands.command(name='pause') - async def pause_(self, ctx): - """Pause the currently playing song.""" - vc = ctx.voice_client - - if not vc or not vc.is_playing(): - return await ctx.send('I am not currently playing anything!', delete_after=20) - elif vc.is_paused(): - return - - vc.pause() - await ctx.send(f'**`{ctx.author}`**: Paused the song!') - - @commands.command(name='resume') - async def resume_(self, ctx): - """Resume the currently paused song.""" - vc = ctx.voice_client - - if not vc or not vc.is_connected(): - return await ctx.send('I am not currently playing anything!', delete_after=20) - elif not vc.is_paused(): - return - - vc.resume() - await ctx.send(f'**`{ctx.author}`**: Resumed the song!') - - @commands.command(name='skip') - async def skip_(self, ctx): - """Skip the song.""" - vc = ctx.voice_client - - if not vc or not vc.is_connected(): - return await ctx.send('I am not currently playing anything!', delete_after=20) - - if vc.is_paused(): - pass - elif not vc.is_playing(): - return - - vc.stop() - await ctx.send(f'**`{ctx.author}`**: Skipped the song!') - - @commands.command(name='queue', aliases=['q', 'playlist']) - async def queue_info(self, ctx): - """Retrieve a basic queue of upcoming songs.""" - vc = ctx.voice_client - - if not vc or not vc.is_connected(): - return await ctx.send('I am not currently connected to voice!', delete_after=20) - - player = self.get_player(ctx) - if player.queue.empty(): - return await ctx.send('There are currently no more queued songs.') - - # Grab up to 5 entries from the queue... - upcoming = list(itertools.islice(player.queue._queue, 0, 5)) - - fmt = '\n'.join(f'**`{_["title"]}`**' for _ in upcoming) - embed = discord.Embed(title=f'Upcoming - Next {len(upcoming)}', description=fmt) - - await ctx.send(embed=embed) - - @commands.command(name='now_playing', aliases=['np', 'current', 'currentsong', 'playing']) - async def now_playing_(self, ctx): - """Display information about the currently playing song.""" - vc = ctx.voice_client - - if not vc or not vc.is_connected(): - return await ctx.send('I am not currently connected to voice!', delete_after=20) - - player = self.get_player(ctx) - if not player.current: - return await ctx.send('I am not currently playing anything!') - - try: - # Remove our previous now_playing message. - await player.np.delete() - except discord.HTTPException: - pass - - player.np = await ctx.send(f'**Now Playing:** `{vc.source.title}` ' - f'requested by `{vc.source.requester}`') - - @commands.command(name='volume', aliases=['vol']) - async def change_volume(self, ctx, *, vol: float): - """Change the player volume. - - Parameters - ------------ - volume: float or int [Required] - The volume to set the player to in percentage. This must be between 1 and 100. - """ - vc = ctx.voice_client - - if not vc or not vc.is_connected(): - return await ctx.send('I am not currently connected to voice!', delete_after=20) - - if not 0 < vol < 101: - return await ctx.send('Please enter a value between 1 and 100.') - - player = self.get_player(ctx) - - if vc.source: - vc.source.volume = vol / 100 - - player.volume = vol / 100 - await ctx.send(f'**`{ctx.author}`**: Set the volume to **{vol}%**') - - @commands.command(name='stop') - async def stop_(self, ctx): - """Stop the currently playing song and destroy the player. - - !Warning! - This will destroy the player assigned to your guild, also deleting any queued songs and settings. - """ - vc = ctx.voice_client - - if not vc or not vc.is_connected(): - return await ctx.send('I am not currently playing anything!', delete_after=20) - - await self.cleanup(ctx.guild) - - @tasks.loop(hours=10.0) - async def cleanup(self): - for p in Path("./downloads/").glob("*"): - p.unlink() - - -def setup(bot): - bot.add_cog(Player(bot)) +""" +Please understand Music bots are complex, and that even this basic example can be daunting to a beginner. + +For this reason it's highly advised you familiarize yourself with discord.py, python and asyncio, BEFORE +you attempt to write a music bot. + +This example makes use of: Python 3.6 + +For a more basic voice example please read: + https://github.com/Rapptz/discord.py/blob/rewrite/examples/basic_voice.py + +This is a very basic playlist example, which allows per guild playback of unique queues. +The commands implement very basic logic for basic usage. But allow for expansion. It would be advisable to implement +your own permissions and usage logic for commands. + +e.g You might like to implement a vote before skipping the song or only allow admins to stop the player. + +Music bots require lots of work, and tuning. Goodluck. +If you find any bugs feel free to ping me on discord. @Eviee#0666 +""" +import discord +from discord.ext import commands + +import asyncio +import itertools +import sys +import traceback +from async_timeout import timeout +from functools import partial +from youtube_dl import YoutubeDL +from pathlib import Path +from discord.ext import tasks + + +ytdlopts = { + 'format': 'bestaudio/best', + 'outtmpl': 'downloads/%(extractor)s-%(id)s-%(title)s.%(ext)s', + 'restrictfilenames': True, + 'noplaylist': True, + 'nocheckcertificate': True, + 'ignoreerrors': False, + 'logtostderr': False, + 'quiet': True, + 'no_warnings': True, + 'default_search': 'auto', + 'source_address': '0.0.0.0' # ipv6 addresses cause issues sometimes +} + +ffmpegopts = { + 'before_options': '-nostdin', + 'options': '-vn -reconnect 1 -reconnect_streamed 1 -reconnect_delay_max 5' +} + +ytdl = YoutubeDL(ytdlopts) + + +class VoiceConnectionError(commands.CommandError): + """Custom Exception class for connection errors.""" + + +class InvalidVoiceChannel(VoiceConnectionError): + """Exception for cases of invalid Voice Channels.""" + + +class YTDLSource(discord.PCMVolumeTransformer): + + def __init__(self, source, *, data, requester): + super().__init__(source) + self.requester = requester + + self.title = data.get('title') + self.web_url = data.get('webpage_url') + + # YTDL info dicts (data) have other useful information you might want + # https://github.com/rg3/youtube-dl/blob/master/README.md + + def __getitem__(self, item: str): + """Allows us to access attributes similar to a dict. + + This is only useful when you are NOT downloading. + """ + return self.__getattribute__(item) + + @classmethod + async def create_source(cls, ctx, search: str, *, loop, download=True): + loop = loop or asyncio.get_event_loop() + + to_run = partial(ytdl.extract_info, url=search, download=download) + data = await loop.run_in_executor(None, to_run) + + if 'entries' in data: + # take first item from a playlist + data = data['entries'][0] + + await ctx.send(f'```ini\n[Added {data["title"]} to the Queue.]\n```', delete_after=15) + + if download: + source = ytdl.prepare_filename(data) + else: + return {'webpage_url': data['webpage_url'], 'requester': ctx.author, 'title': data['title']} + + return cls(discord.FFmpegPCMAudio(source, **ffmpegopts), data=data, requester=ctx.author) + + @classmethod + async def regather_stream(cls, data, *, loop): + """Used for preparing a stream, instead of downloading. + + Since Youtube Streaming links expire.""" + loop = loop or asyncio.get_event_loop() + requester = data['requester'] + + to_run = partial(ytdl.extract_info, url=data['webpage_url']) + data = await loop.run_in_executor(None, to_run) + + return cls(discord.FFmpegPCMAudio(data['url'], **ffmpegopts), data=data, requester=requester) + + +class MusicPlayer: + """A class which is assigned to each guild using the bot for Music. + + This class implements a queue and loop, which allows for different guilds to listen to different playlists + simultaneously. + + When the bot disconnects from the Voice it's instance will be destroyed. + """ + + __slots__ = ('bot', '_guild', '_channel', '_cog', 'queue', 'next', 'current', 'np', 'volume') + + def __init__(self, ctx): + self.bot = ctx.bot + self._guild = ctx.guild + self._channel = ctx.channel + self._cog = ctx.cog + + self.queue = asyncio.Queue() + self.next = asyncio.Event() + + self.np = None # Now playing message + self.volume = .5 + self.current = None + + ctx.bot.loop.create_task(self.player_loop()) + + async def player_loop(self): + """Our main player loop.""" + await self.bot.wait_until_ready() + + while not self.bot.is_closed(): + self.next.clear() + + try: + # Wait for the next song. If we timeout cancel the player and disconnect... + async with timeout(300): # 5 minutes... + source = await self.queue.get() + except asyncio.TimeoutError: + if self in self._cog.players.values(): + return self.destroy(self._guild) + return + + if not isinstance(source, YTDLSource): + # Source was probably a stream (not downloaded) + # So we should regather to prevent stream expiration + try: + source = await YTDLSource.regather_stream(source, loop=self.bot.loop) + except Exception as e: + await self._channel.send(f'There was an error processing your song.\n' + f'```css\n[{e}]\n```') + continue + + source.volume = self.volume + self.current = source + + self._guild.voice_client.play(source, after=lambda _: self.bot.loop.call_soon_threadsafe(self.next.set)) + self.np = await self._channel.send(f'**Now Playing:** `{source.title}` requested by ' + f'`{source.requester}`') + await self.next.wait() + + # Make sure the FFmpeg process is cleaned up. + source.cleanup() + self.current = None + + try: + # We are no longer playing this song... + await self.np.delete() + except discord.HTTPException: + pass + + def destroy(self, guild): + """Disconnect and cleanup the player.""" + return self.bot.loop.create_task(self._cog.cleanup(guild)) + + +class Player(commands.Cog): + """Music related commands.""" + + __slots__ = ('bot', 'players') + + def __init__(self, bot): + self.bot = bot + #self.removedownloads.start() + self.players = {} + + async def cleanup(self, guild): + try: + await guild.voice_client.disconnect() + except AttributeError: + pass + + try: + for entry in self.players[guild.id].queue._queue: + if isinstance(entry, YTDLSource): + entry.cleanup() + self.players[guild.id].queue._queue.clear() + except KeyError: + pass + + try: + del self.players[guild.id] + except KeyError: + pass + + async def __local_check(self, ctx): + """A local check which applies to all commands in this cog.""" + if not ctx.guild: + raise commands.NoPrivateMessage + return True + + async def __error(self, ctx, error): + """A local error handler for all errors arising from commands in this cog.""" + if isinstance(error, commands.NoPrivateMessage): + try: + return await ctx.send('This command can not be used in Private Messages.') + except discord.HTTPException: + pass + elif isinstance(error, InvalidVoiceChannel): + await ctx.send('Error connecting to Voice Channel. ' + 'Please make sure you are in a valid channel or provide me with one') + + print('Ignoring exception in command {}:'.format(ctx.command), file=sys.stderr) + traceback.print_exception(type(error), error, error.__traceback__, file=sys.stderr) + + def get_player(self, ctx): + """Retrieve the guild player, or generate one.""" + try: + player = self.players[ctx.guild.id] + except KeyError: + player = MusicPlayer(ctx) + self.players[ctx.guild.id] = player + + return player + + @commands.command(name='connect', aliases=['join']) + async def connect_(self, ctx, *, channel: discord.VoiceChannel=None): + """Connect to voice. + + Parameters + ------------ + channel: discord.VoiceChannel [Optional] + The channel to connect to. If a channel is not specified, an attempt to join the voice channel you are in + will be made. + + This command also handles moving the bot to different channels. + """ + if not channel: + try: + channel = ctx.author.voice.channel + except AttributeError: + raise InvalidVoiceChannel('No channel to join. Please either specify a valid channel or join one.') + + vc = ctx.voice_client + + if vc: + if vc.channel.id == channel.id: + return + try: + await vc.move_to(channel) + except asyncio.TimeoutError: + raise VoiceConnectionError(f'Moving to channel: <{channel}> timed out.') + else: + try: + await channel.connect() + except asyncio.TimeoutError: + raise VoiceConnectionError(f'Connecting to channel: <{channel}> timed out.') + + await ctx.send(f'Connected to: **{channel}**', delete_after=20) + + @commands.command(name='play', aliases=['sing']) + async def play_(self, ctx, *, search: str): + """Request a song and add it to the queue. + + This command attempts to join a valid voice channel if the bot is not already in one. + Uses YTDL to automatically search and retrieve a song. + + Parameters + ------------ + search: str [Required] + The song to search and retrieve using YTDL. This could be a simple search, an ID or URL. + """ + await ctx.trigger_typing() + + vc = ctx.voice_client + + if not vc: + await ctx.invoke(self.connect_) + + player = self.get_player(ctx) + + # If download is False, source will be a dict which will be used later to regather the stream. + # If download is True, source will be a discord.FFmpegPCMAudio with a VolumeTransformer. + source = await YTDLSource.create_source(ctx, search, loop=self.bot.loop) + + await player.queue.put(source) + + @commands.command(name='pause') + async def pause_(self, ctx): + """Pause the currently playing song.""" + vc = ctx.voice_client + + if not vc or not vc.is_playing(): + return await ctx.send('I am not currently playing anything!', delete_after=20) + elif vc.is_paused(): + return + + vc.pause() + await ctx.send(f'**`{ctx.author}`**: Paused the song!') + + @commands.command(name='resume') + async def resume_(self, ctx): + """Resume the currently paused song.""" + vc = ctx.voice_client + + if not vc or not vc.is_connected(): + return await ctx.send('I am not currently playing anything!', delete_after=20) + elif not vc.is_paused(): + return + + vc.resume() + await ctx.send(f'**`{ctx.author}`**: Resumed the song!') + + @commands.command(name='skip') + async def skip_(self, ctx): + """Skip the song.""" + vc = ctx.voice_client + + if not vc or not vc.is_connected(): + return await ctx.send('I am not currently playing anything!', delete_after=20) + + if vc.is_paused(): + pass + elif not vc.is_playing(): + return + + vc.stop() + await ctx.send(f'**`{ctx.author}`**: Skipped the song!') + + @commands.command(name='queue', aliases=['q', 'playlist']) + async def queue_info(self, ctx): + """Retrieve a basic queue of upcoming songs.""" + vc = ctx.voice_client + + if not vc or not vc.is_connected(): + return await ctx.send('I am not currently connected to voice!', delete_after=20) + + player = self.get_player(ctx) + if player.queue.empty(): + return await ctx.send('There are currently no more queued songs.') + + # Grab up to 5 entries from the queue... + upcoming = list(itertools.islice(player.queue._queue, 0, 5)) + + fmt = '\n'.join(f'**`{_["title"]}`**' for _ in upcoming) + embed = discord.Embed(title=f'Upcoming - Next {len(upcoming)}', description=fmt) + + await ctx.send(embed=embed) + + @commands.command(name='now_playing', aliases=['np', 'current', 'currentsong', 'playing']) + async def now_playing_(self, ctx): + """Display information about the currently playing song.""" + vc = ctx.voice_client + + if not vc or not vc.is_connected(): + return await ctx.send('I am not currently connected to voice!', delete_after=20) + + player = self.get_player(ctx) + if not player.current: + return await ctx.send('I am not currently playing anything!') + + try: + # Remove our previous now_playing message. + await player.np.delete() + except discord.HTTPException: + pass + + player.np = await ctx.send(f'**Now Playing:** `{vc.source.title}` ' + f'requested by `{vc.source.requester}`') + + @commands.command(name='volume', aliases=['vol']) + async def change_volume(self, ctx, *, vol: float): + """Change the player volume. + + Parameters + ------------ + volume: float or int [Required] + The volume to set the player to in percentage. This must be between 1 and 100. + """ + vc = ctx.voice_client + + if not vc or not vc.is_connected(): + return await ctx.send('I am not currently connected to voice!', delete_after=20) + + if not 0 < vol < 101: + return await ctx.send('Please enter a value between 1 and 100.') + + player = self.get_player(ctx) + + if vc.source: + vc.source.volume = vol / 100 + + player.volume = vol / 100 + await ctx.send(f'**`{ctx.author}`**: Set the volume to **{vol}%**') + + @commands.command(name='stop') + async def stop_(self, ctx): + """Stop the currently playing song and destroy the player. + + !Warning! + This will destroy the player assigned to your guild, also deleting any queued songs and settings. + """ + vc = ctx.voice_client + + if not vc or not vc.is_connected(): + return await ctx.send('I am not currently playing anything!', delete_after=20) + + await self.cleanup(ctx.guild) + + @tasks.loop(hours=10.0) + async def removedownloads(self): + for p in Path("./downloads/").glob("*"): + p.unlink() + + +def setup(bot): + bot.add_cog(Player(bot)) + -- cgit v1.2.3