From e48bb565a5aa871be18cae4003cb781ef6e2e154 Mon Sep 17 00:00:00 2001 From: Alex Ning Date: Fri, 11 Jan 2019 11:33:32 +0800 Subject: View user details in ViewUserDetailActivity. Follow or unfollow user is not properly implemented right now. Change users and subscribed_users databases' schemes. Press Profile in navigation drawer to view my reddit info. Press the username in the post to view that account's info. --- app/src/main/res/values/strings.xml | 25 +++++++++++++++++-------- 1 file changed, 17 insertions(+), 8 deletions(-) (limited to 'app/src/main/res/values/strings.xml') diff --git a/app/src/main/res/values/strings.xml b/app/src/main/res/values/strings.xml index 7084659c..cab97bbb 100644 --- a/app/src/main/res/values/strings.xml +++ b/app/src/main/res/values/strings.xml @@ -26,6 +26,8 @@ Subscriptions Subscribers: %1$d Online: %1$d + Cannot fetch subreddit info + Cannot fetch user info x%1$d ViewUserDetailActivity @@ -49,15 +51,15 @@ "and use of imagery guide visual treatments. These elements do far more than please the " "eye. They create hierarchy, meaning, and focus. Deliberate color choices, edge to edge " "imagery, large scale typography, and intentional white space create a bold and graphic " - "interface that immerse the user in the experience.\n" - "An emphasis on user actions makes core functionality immediately apparent and provides " - "waypoints for the user.\n\n" + "interface that immerse the userData in the experience.\n" + "An emphasis on userData actions makes core functionality immediately apparent and provides " + "waypoints for the userData.\n\n" "Motion provides meaning.\n\n" - "Motion respects and reinforces the user as the prime mover. Primary user actions are " + "Motion respects and reinforces the userData as the prime mover. Primary userData actions are " "inflection points that initiate motion, transforming the whole design.\n" - "All action takes place in a single environment. Objects are presented to the user without " + "All action takes place in a single environment. Objects are presented to the userData without " "breaking the continuity of experience even as they transform and reorganize.\n" "Motion is meaningful and appropriate, serving to focus attention and maintain continuity. " "Feedback is subtle yet clear. Transitions are efficient yet coherent.\n\n" @@ -96,7 +98,7 @@ "Responsive elevation and dynamic elevation offsets.\n\n" "Some component types have responsive elevation, meaning they change elevation in response " - "to user input (e.g., normal, focused, and pressed) or system events. These elevation " + "to userData input (e.g., normal, focused, and pressed) or system events. These elevation " "changes are consistently implemented using dynamic elevation offsets.\n" "Dynamic elevation offsets are the goal elevation that a component moves towards, relative " "to the component’s resting state. They ensure that elevation changes are consistent " @@ -113,10 +115,10 @@ "whether on a per component basis or using the entire app layout.\n" "On a component level, components can move or be removed before they cause interference. " "For example, a floating action button (FAB) can disappear or move off screen before a " - "user picks up a card, or it can move if a snackbar appears.\n" + "userData picks up a card, or it can move if a snackbar appears.\n" "On the layout level, design your app layout to minimize opportunities for interference. " "For example, position the FAB to one side of stream of a cards so the FAB won’t interfere " - "when a user tries to pick up one of cards.\n\n" + "when a userData tries to pick up one of cards.\n\n" Subscribe @@ -126,5 +128,12 @@ Unsubscribed" Unsubscribe Failed + Follow + Unfollow + Followed + Following Failed + Unfollowed + Unfollowing Failed + Subreddit Banner Image -- cgit v1.2.3