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-rw-r--r--app/src/main/res/values/strings.xml25
1 files changed, 17 insertions, 8 deletions
diff --git a/app/src/main/res/values/strings.xml b/app/src/main/res/values/strings.xml
index 7084659c..cab97bbb 100644
--- a/app/src/main/res/values/strings.xml
+++ b/app/src/main/res/values/strings.xml
@@ -26,6 +26,8 @@
<string name="subscriptions">Subscriptions</string>
<string name="subscribers_number_detail">Subscribers: %1$d</string>
<string name="online_subscribers_number_detail">Online: %1$d</string>
+ <string name="cannot_fetch_subreddit_info">Cannot fetch subreddit info</string>
+ <string name="cannot_fetch_user_info">Cannot fetch user info</string>
<string name="gilded">x%1$d</string>
<string name="title_activity_view_user_detail">ViewUserDetailActivity</string>
@@ -49,15 +51,15 @@
"and use of imagery guide visual treatments. These elements do far more than please the "
"eye. They create hierarchy, meaning, and focus. Deliberate color choices, edge to edge "
"imagery, large scale typography, and intentional white space create a bold and graphic "
- "interface that immerse the user in the experience.\n"
- "An emphasis on user actions makes core functionality immediately apparent and provides "
- "waypoints for the user.\n\n"
+ "interface that immerse the userData in the experience.\n"
+ "An emphasis on userData actions makes core functionality immediately apparent and provides "
+ "waypoints for the userData.\n\n"
"Motion provides meaning.\n\n"
- "Motion respects and reinforces the user as the prime mover. Primary user actions are "
+ "Motion respects and reinforces the userData as the prime mover. Primary userData actions are "
"inflection points that initiate motion, transforming the whole design.\n"
- "All action takes place in a single environment. Objects are presented to the user without "
+ "All action takes place in a single environment. Objects are presented to the userData without "
"breaking the continuity of experience even as they transform and reorganize.\n"
"Motion is meaningful and appropriate, serving to focus attention and maintain continuity. "
"Feedback is subtle yet clear. Transitions are efficient yet coherent.\n\n"
@@ -96,7 +98,7 @@
"Responsive elevation and dynamic elevation offsets.\n\n"
"Some component types have responsive elevation, meaning they change elevation in response "
- "to user input (e.g., normal, focused, and pressed) or system events. These elevation "
+ "to userData input (e.g., normal, focused, and pressed) or system events. These elevation "
"changes are consistently implemented using dynamic elevation offsets.\n"
"Dynamic elevation offsets are the goal elevation that a component moves towards, relative "
"to the component’s resting state. They ensure that elevation changes are consistent "
@@ -113,10 +115,10 @@
"whether on a per component basis or using the entire app layout.\n"
"On a component level, components can move or be removed before they cause interference. "
"For example, a floating action button (FAB) can disappear or move off screen before a "
- "user picks up a card, or it can move if a snackbar appears.\n"
+ "userData picks up a card, or it can move if a snackbar appears.\n"
"On the layout level, design your app layout to minimize opportunities for interference. "
"For example, position the FAB to one side of stream of a cards so the FAB won’t interfere "
- "when a user tries to pick up one of cards.\n\n"
+ "when a userData tries to pick up one of cards.\n\n"
</string>
<string name="subscribe">Subscribe</string>
@@ -126,5 +128,12 @@
<string name="unsubscribed">Unsubscribed</string>"
<string name="unsubscribe_failed">Unsubscribe Failed</string>
+ <string name="follow">Follow</string>
+ <string name="unfollow">Unfollow</string>
+ <string name="followed">Followed</string>
+ <string name="follow_failed">Following Failed</string>
+ <string name="unfollowed">Unfollowed</string>
+ <string name="unfollow_failed">Unfollowing Failed</string>
+
<string name="content_description_banner_imageview">Subreddit Banner Image</string>
</resources>